Below you'll find all the games offered by Keur Studio. A demo version of each game will soon be available online for free testing. To access the full version of a game, please contact us indicating the use you wish to make of it (individual use / for a group / for a class...) in order to draw up a quote.
Contact usThe flagship product developed by Keur Studio, Memoriz revisits the codes of turn-based role-playing games, using memorization as a weapon to defeat creatures in a series of confrontations.
The game begins with a short memorization period, during which you have to memorize as many symbols and their associated meanings as possible. To progress through the dungeon, you'll have to defeat enemies by giving the meanings of their symbols within a limited time. If you make a mistake, don't worry, you'll be reminded of the correct answer, so you'll be more successful the next time the symbol appears, but your life points will decrease. The same applies if you don't answer within the allotted time.
Inspired by the gameplay aspect of Slay the Spire, this memory game attempts the difficult challenge of combining fun and learning. If at the end of a game, you've retained something, the bet is won.
What if mental arithmetic became a game?
Perform operations with the numbers provided until you reach the required values within a given time. Use a limited number of jokers to increment a number, double its value or square it.
After each victory, you'll receive one of several bonuses: extra time, extra jokers, or even more numbers to do your calculations. Make your choices to go further and further. But be careful: the slightest mistake will send you straight back to the first level!
Strategy and reflection are at the heart of this tile matching game.
Objective: reach 10 points of light and 10 points of shadow. To achieve this, arrange tiles side by side like dominoes: if adjacent sides have the same number of light or shade points, you win them, otherwise you lose the difference. What's more, each tile has its own element: water, fire, wind and earth.
Placing two tiles of the same element side by side triggers bonus effects: burn a tile in the enemy's hand, steal a point of light or shadow, draw faster or increase your weakest brightness.
Beware, the computer's artificial intelligence doesn't do any favors and calculates the best move it can play each turn!